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Better AR/VR
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Making Math Meaningful
On Bullshit
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Venue:
Pacific Ballroom B
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Wednesday
, June 15
10:30am PDT
Defining Academically Meaningful Play: Meaningful Gameplay, Learning, and Access
Pacific Ballroom B
Games (and Art) as Designed Experience for Human Flourishing
Pacific Ballroom B
12:00pm PDT
AI-Generated Fakery: The State of Deepfake Research and Future Work
Pacific Ballroom B
Fake News Cycles: The Repetitive Design of Disinformation Games
Pacific Ballroom B
Susceptibility to Misinformation and Games as Interventions
Pacific Ballroom B
2:30pm PDT
Games and the Logic of Empire
Pacific Ballroom B
Suburban Adults Playing Pokemon: 20 Years Later
Pacific Ballroom B
“I don’t fit in anywhere”: Undergraduates’ Experiences with Avatars and Games in an Education Course
Pacific Ballroom B
4:00pm PDT
Learning Engineering to Develop Personalized Systems at Scale
Pacific Ballroom B
Leveraging Cluster Analysis to Understand Educational Game Player Styles and Support Design
Pacific Ballroom B
Personalized Learning as Culturally Sustaining Pedagogy
Pacific Ballroom B
Thursday
, June 16
10:30am PDT
Cognitive Effects of Casual Games: A Research Synthesis
Pacific Ballroom B
Exploring Players’ Experience of Humor and Snark in a Grade 3-6 History Practices Game
Pacific Ballroom B
Toward a Systematic Approach to Evaluating Emotional Design in Learning Games
Pacific Ballroom B
12:00pm PDT
Baba is Hint - Designing a Scaffolding Guidebook for Game-Based Learning
Pacific Ballroom B
Gamer-parents: Positioning identity between gamers and parents
Pacific Ballroom B
Parenting Games
Pacific Ballroom B
2:30pm PDT
Dual Learning through Game-Mediated Activities: Examining Secondary Students’ Multimodal Interaction and Opportunities for Second Language Learning
Pacific Ballroom B
Mistoria: A Narrative Tool for Language Learning
Pacific Ballroom B
4:00pm PDT
A Failed Context: Reflections on a Mathematics Role-Playing Game about the Flint Water Crisis
Pacific Ballroom B
Oof. Pandemic. A Story of Enriched Esports as Trojan Horse Turned Lifeboat
Pacific Ballroom B
When more is less: Designing and Testing the Usability of a Gamified Survey to Capture Relationship Data
Pacific Ballroom B
Friday
, June 17
10:30am PDT
Academically Meaningful Play in the Mathematics Classroom: Learning Symmetry and Transformations through Transformations Quest Educational Video Game
Pacific Ballroom B
Leveraging mathematics software data to understand student learning and motivation during the COVID-19 pandemic
Pacific Ballroom B
Supporting Quantitative Habits of Mind with Role-Play
Pacific Ballroom B
12:00pm PDT
Building the Bridge for Esports and Education
Pacific Ballroom B
Esports athletes’ group sensemaking of team gameplay data analytics
Pacific Ballroom B
How Communication Wins Games
Pacific Ballroom B
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GLS Conference
America/Los Angeles
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GLS Conference
Jun 15
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17, 2022
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311 W Peltason Dr # A, Irvine, CA 92697
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Steve Isaacs
CH
Caitlin Holman
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Wednesday
, June 15
Thursday
, June 16
Friday
, June 17
Venue
Doheny Beach
Fireside Chat Alcove
Pacific Ballroom A
Pacific Ballroom B
Pacific Ballroom C
Pacific Ballroom Terrace
Terrace Stage
UCI Esports Arena
Session Type
Arcade
All
Game
Feeding Time
Fireside Chats
All
Panel
GLS Game Showcase
Keynotes
Panel
Paper
All
A New Civics
Better AR/VR
Building a Better Game Design Pipeline
Esports
Hall of Failure
Making Math Meaningful
On Bullshit
On Sense and Sensability
Parents
Props & Patrons
Second Language Learning
Tailoring to the Person
The Ill Logic of Empire
The Meta
Poster
Signature Event
All
Marquee Dinner
Wide Open Workshop Experience
Symposium
Well Played
Workshop
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Popular