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Wednesday, June 15 • 5:00pm - 7:00pm
Co-Designing a STEM-based VR Game For and With Neurodiverse Learners

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As part of developing and researching a virtual reality (VR) game intended to increase access to and broaden participation in STEM learning, designers and researchers from [Institution] and interns from [Institution], a post-secondary institute for learners with autism, ADHD, and other learning differences, are immersed in an intensive co-design process. Co-design embraces the ‘nothing about us without us’ movement by ensuring stakeholder voices, in this case neurodiverse learners, have a prominent role throughout the design process. In this poster, we’ll describe our co-design process, key lessons learned, important game-design decisions, and the experiences and perspectives of individual co-design participants. Recommendations will be provided to help guide others who are interested in implementing a co-design process of their own.

Speakers
avatar for Zac Alstad

Zac Alstad

EdGE at TERC
Knock! Knock! Who's there? Needle. Needle who? Needle little help getting in the door!
avatar for Gerald Belton

Gerald Belton

Landmark College
Knock, knock! Who’s there? Wire. Wire who? Wire you always asking ‘who’s there’?
avatar for Ibrahim Dahlstrom-Hakki

Ibrahim Dahlstrom-Hakki

Senior Research Scientist, Technical Education Research Centers (TERC)
Knock! Knock!Who’s there?Howl.Howl who?Howl you know if you don't open the door?
avatar for Teon Edwards

Teon Edwards

Lead Designer, EdGE at TERC
Games for learning;Play for learning;Using the digital to engage people in the world around them;Tacit learning in STEM-based games;XR/AR/VR affordances for learning;Co-Design;Zoombinis (Hip, hip, Zoombinis!!!)
avatar for Ian Hagberg

Ian Hagberg

Landmark College
Knock! Knock!Who's there? Honeydew.Honeydew who? Honeydew you want to hear some garden jokes?
avatar for Katherine Hoder

Katherine Hoder

Landmark College
Knock! Knock! Who's there? Turnip. Turnip who?Turnip the volume, I love this song!
avatar for James L Larsen

James L Larsen

EdGE at TERC
I'm interested in leveraging games and play to get people outside or to better connect people to real world experiences. My projects include STEMlandia XR, SportsLab, and Mission to Europa (a VR mystery).
avatar for Becky Scheff

Becky Scheff

Landmark College
Knock, knock.Who’s there?Quiche.Quiche who?Can I have a hug and a quiche?
avatar for David E Soltero

David E Soltero

Landmark College
Knock, knock.Who’s there?Banana.Banana who?Knock, knock.Who’s there?Banana.Banana who?Knock, knock.Who’s there?Orange.Orange who?Orange you glad I didn’t say banana?


Wednesday June 15, 2022 5:00pm - 7:00pm PDT
Pacific Ballroom Terrace UCI Conference Center, 311 W Peltason Dr # A, Irvine, CA 92697

Attendees (4)